Systems Designer / Gameplay Programmer

Alexander Phipps

Designing and creating meaningful player experiences.

Graduating Fall 2027 from the University of Central Florida with a M.S. in Interactive Entertainment. Experience across Unity and Unreal Engine, with a focus on upgrade and economy systems, tutorialization, and player movement.

View game design work

Completing my Master's degree while contributing gameplay programming and systems design across student and indie teams. Most recently: gameplay programming and tutorialization for Wyvern Warriors, a third-person aerial combat game in Early Access on Steam.